The second map is Neon, a virtual training center designed for urban warfare. Neon is a digitized battle arena where cars and other structures spawn out of thin air and enemies dissolve into hundreds of pixels when defeated. Middle lane sightlines will cater to long-range players while the outsides of the map allow for quick counter-attacks in close-quarter action.
The third map is Renaissance, set in Northern Italy. Renaissance pits players against each other on the narrow streets of Venice surrounded by classic architecture and buildings that promote continuous action through the canals and neighborhoods of this iconic city.
And the fourth map is Dominion, a reimagining of the Afghan map from Modern Warfare 2. It is now set on Mars, but Dominion retains all the memorable landmarks and gameplay of the original, anchored by the crashed ship in the center, with a few enhancements designed to take advantage of the new movement system.
“We’re excited to introduce a new chapter to our zombies experience, taking players into a spooky 1990s summer camp straight out of the horror films of the decade,” said Dave Stohl, Studio Head of Infinity Ward, in a statement. “We’re also delivering four new, diverse multiplayer maps, including a remake of the Modern Warfare 2 classic, Afghan. There’s a tremendous variety of new content that we think every player will enjoy.”